Hunter changes
What is new for the Hunter in World of Warcraft: Forever: every new, changed and removed talent, ability and racial, compared with Classic.
Beast Mastery
- Deadly Aspects (changed from Classic)
- Endurance Training (changed from Classic)
- Focused Fire (new in Forever)
- Improved Aspect of the Monkey (changed from Classic)
- Bestial Swiftness (changed from Classic)
- Unleashed Fury (changed from Classic)
- Improved Mend Pet (changed from Classic)
- Ferocity (changed from Classic)
- Summon Hawk (new in Forever)
- Spirit Bond (changed from Classic)
- Intimidation (changed from Classic)
- Bestial Discipline (changed from Classic)
Marksmanship
- Lethal Attacks (changed from Classic)
- Improved Stings (new in Forever)
- Efficiency (changed from Classic)
- Careful Aim (new in Forever)
- Rapid Killing (new in Forever)
- Improved Arcane Shot (changed from Classic)
- Lone Wolf (new in Forever)
- Trueshot Aura (changed from Classic)
- Mortal Shots (changed from Classic)
- Rapid Recuperation (new in Forever)
- Barrage (changed from Classic)
- Sniper Shot (changed from Classic)
Survival
- Improved Tracking (new in Forever)
- Entrapment (changed from Classic)
- Savage Strikes (changed from Classic)
- Improved Wing Clip (changed from Classic)
- Surefooted (changed from Classic)
- Survival Tactics (new in Forever)
- Predator's Edge (new in Forever)
- Counterattack (changed from Classic)
- Resourcefulness (new in Forever)
- Expose Prey (new in Forever)
- Survivalist's Discipline (new in Forever)
- Strider Kick (new in Forever)
- Lightning Reflexes (changed from Classic)
- Lacerating Strikes (new in Forever)