Mage changes
What is new for the Mage in World of Warcraft: Forever: every new, changed and removed talent, ability and racial, compared with Classic.
Arcane
- Arcane Focus (changed from Classic)
- Improved Channeling (new in Forever)
- Missile Barrage (new in Forever)
- Arcane Subtlety (changed from Classic)
- Magic Absorption (changed from Classic)
- Arcane Resilience (changed from Classic)
- Arcane Geometry (new in Forever)
- Arcane Impact (changed from Classic)
- Arcane Blast (new in Forever)
- Arcane Shielding (changed from Classic)
- Improved Counterspell (changed from Classic)
- Arcane Meditation (changed from Classic)
- Arcane Wrath (new in Forever)
- Arcane Mind (changed from Classic)
- Arcane Instability (changed from Classic)
- Arcane Power (changed from Classic)
Fire
- Improved Fire Blast (changed from Classic)
- Incineration (changed from Classic)
- Improved Fireball (changed from Classic)
- Impact (changed from Classic)
- Burning Soul (changed from Classic)
- Pyroblast (changed from Classic)
- Improved Scorch (changed from Classic)
- Heating Up (new in Forever)
- Critical Mass (changed from Classic)
- Blast Wave (changed from Classic)
- Fire Power (changed from Classic)
- Combustion (changed from Classic)
Frost
- Improved Frostbolt (changed from Classic)
- Elemental Precision (changed from Classic)
- Permafrost (changed from Classic)
- Ice Lance (new in Forever)
- Improved Blizzard (changed from Classic)
- Arctic Reach (changed from Classic)
- Shatter (changed from Classic)
- Improved Cone of Cold (changed from Classic)
- Fingers of Frost (new in Forever)
- Winter's Chill (changed from Classic)
- Ice Barrier (changed from Classic)