Rogue changes
What is new for the Rogue in World of Warcraft: Forever: every new, changed and removed talent, ability and racial, compared with Classic.
Assassination
- Remorseless Attacks (changed from Classic)
- Malice (changed from Classic)
- Murder (changed from Classic)
- Improved Expose Armor (changed from Classic)
- Lethality (changed from Classic)
- Cold Blood (changed from Classic)
- Improved Poisons (changed from Classic)
- Vigor (changed from Classic)
- Mutilate (new in Forever)
- Improved Kidney Shot (changed from Classic)
- Venom (new in Forever)
Combat
- Improved Eviscerate (changed from Classic)
- Puncturing Wounds (new in Forever)
- Deflection (changed from Classic)
- Precision (changed from Classic)
- Endurance (changed from Classic)
- Flawless Execution (new in Forever)
- Dual Wield Specialization (changed from Classic)
- Hack and Slash (new in Forever)
- Weapon Expertise (changed from Classic)
- Aggression (changed from Classic)
Subtlety
- Camouflage (changed from Classic)
- Master of Deception (changed from Classic)
- Opportunity (changed from Classic)
- Setup (changed from Classic)
- Elusiveness (changed from Classic)
- Dirty Tricks (new in Forever)
- Initiative (changed from Classic)
- Ghostly Strike (changed from Classic)
- Improved Distract (new in Forever)
- Heightened Senses (changed from Classic)
- Premeditation (changed from Classic)
- Serrated Blades (changed from Classic)
- Dirty Deeds (changed from Classic)
- Hemorrhage (changed from Classic)
- Quietus (new in Forever)
- Cutthroat (new in Forever)
- Thousand Cuts (new in Forever)