Beta build 70425: new talents, racials and spells on every page

The site now reads the 15 October beta build, with the hotfixes Blizzard's servers send for it. Mages, Priests, Shamans and Warlocks have their new and moved talents, every race's racials changed, Paladins have Salvation and Revoke, and every cooked food and drink shows what it restores and its well fed bonus.

Talents

Mages get Improved Fire Blast back in place of Wake of Fire, a new Arcane Wrath, and a redesigned Winter's Chill: Frostbolt, Frost Blast and empowered Ice Lance can apply it, and each stack adds damage to your next Cone of Cold. Critical Mass now has 5 ranks, Fire Power 3 and Missile Barrage 2, and Frostbite and Permafrost swap places. Shamans get Trial by Fire (Improved Fire Nova renamed) and Elemental Mastery back, Warlocks get Grim Reach back and lose Malediction, Priests get Dark Inspiration and lose Improved Fade and Shadow Affinity, and Shamans lose Call of Thunder.

Talent links you shared before still open the same build, and points you put in a renamed talent move with it, so Wake of Fire's points land on Improved Fire Blast.

Abilities

New spells: Frost Blast for Mages, and Salvation, Mass Salvation and Revoke for Paladins (Blessing of Salvation is gone). Mana Tide Totem has a new rank at level 38, Shadow Word: Death has an 18 second cooldown, Devouring Plague 24 seconds, and Totemic Recall costs 22 silver.

Races

Every race's racial abilities changed. Orcs get Savage, Humans Ruthless and Dwarves Earth Fury in place of their weapon specializations; Tauren Endurance now adds critical damage and healing, and Tauren War Stomp and Skyborne Walk on Air are down to a 90 second cooldown. Orc Shatter Curse now dispels Curses, Troll Regeneration's bonuses are 20%, Gnome Eureka! is an 8 second buff that also helps Power Word: Shield, Night Elf Quickness stacks with other speed increases, and Skyborne Wind Blessed gives 3% Haste. The Races page shows each race's change beside its racial.

Items and best in slot

Items follow what the servers now send, from quality and item level to weapon speed and stats. Fiery War Axe now swings at 3.6 with 15 Strength and a stronger fireball, caster weapons such as Hand of Edward the Odd and Elemental Mage Staff hit for less as weapons, and several items moved up to Rare or Uncommon, among them Galgann's Firehammer and Farmer's Shovel. Disorienting Smog Potion is gone, and Marks of Honor stack to 30. Every cooked food and drink now shows how much it restores, its well fed bonus and its extra experience, as the game prints them. No best in slot pick changed.

Dungeons and professions

City of Dalaran's guide says Horde players are attacked on sight there. Shoulder patterns take their new names, and the Legacy trees follow the game's new layout.

World map

The world map shows this build's own art. Blizzard redrew the ground in the Eastern Plaguelands, the Swamp of Sorrows, the Badlands, the Blasted Lands, Tirisfal Glades and Mulgore among others, Mulgore's red rock is finished terrain instead of flat blocks, and the lake south of Thunder Bluff is dark water now. Lakes and rivers that cross the map's tile edges, such as the Pool of Tears and Loch Modan, read as one body of water.

Also put right on the site

These were already in the game and the site had them wrong or missing: Frostfire Bolt for Mages and Call of the Spirits for Shamans are now listed, Summon Hawk and Aspect of the Beast show every rank, Detect Invisibility is one spell with three ranks, Cat Form's attack power grows with your level as Bear Form's does, Contingency Plan shows all five ranks, and item tooltips say Unique-Equipped or Unique (N) as the game does. Every Hunter pet ability shows its cooldown, and the talent calculator's tooltip says what a renamed talent was called in Classic or earlier in the beta.

Changes pages

Every class's Changes page dates what changed on 15 October, and the build's own page in the Beta hub lists it class by class.